Category Archives: Campus News

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GradeCraft helps UROP students become more curious and better researchers

By | February 15, 2021

For more than 30 years, the Undergraduate Research Opportunity Program has been a conduit connecting researchers, undergraduate students, and community partners and organizations. In 2019, new associate director of curriculum and retention Chris Bohle was tasked with reinvigorating the program with a fresh take on its curriculum.  Adopting the philosophies of gameful learning, Bohle decided the more autonomy… Read More »

Dearborn’s Tech Tutor program aims to support student digital literacy

By | February 15, 2021

In February, UM-Dearborn announced that it will launch Tech Tutors — a new student worker-powered support service that’ll be managed by Talent Gateway Executive Director and librarian Laurie Sutch, who coordinated a similar tech program at UM-Ann Arbor. Tech Tutors is part of Dearborn’s Experience+ initiative which aims to unify the campus’s student cocurricular offerings. “When we look at… Read More »

U-M students create online resource for families to create art projects at home

By | February 12, 2021

During the fall semester, U-M students in Melanie Manos‘ Detroit Connections: In the Classroom course were faced with a challenging question: How could they connect kids with creative activities and art education while so many K-12 students were studying remotely? Under Manos’ guidance, the class addressed this question through Art Connects Kids, a website brimming with original, kid-friendly art projects for families to do… Read More »

Fairer AI for long-term equity

By | February 12, 2021

The National Science Foundation, in partnership with Amazon, has awarded U-M a Fairness in Artificial Intelligence (AI) grant for research on identifying and mitigating bias in AI and Machine Learning systems to achieve long-lasting equitable outcomes. “There is an increasing awareness in the AI research community of the issue of bias,” says Mingyan Liu, professor of electrical and… Read More »

New database sheds light on Michigan’s videogame boom

By | February 11, 2021

A new database of Michigan-based videogame and extended reality (XR) developers is helping to highlight and organize the state’s rapidly growing scene. Built and maintained by CSE lecturer Austin Yarger, the Michigan Game Studios database collects data on over 65 active videogame and XR development studios in the state. He hopes it can be of use to the many audiences… Read More »

U-M professor appointed to FDA medical device security post

By | February 10, 2021

There’s a good chance that your life will at some point depend on a piece of computer software. Lines of code drive pacemakers, insulin pumps, hospital imaging machines and just about every other electronic medical device that’s manufactured today. But where there’s software, there are hackers. And a steady stream of hospital ransomware attacks and other malicious activities… Read More »

U-M first university press named as Benetech Global Certified Accessible publisher

By | February 10, 2021

University of Michigan Press is now a Benetech Global Certified Accessible™ (GCA) publisher, and is the first university press to receive this certification. Benetech, a nonprofit that empowers communities with software for social good, issues this accreditation to those publishers who produce EPUBs that meet a full range of accessibility features required to support readers with and without disabilities… Read More »

Six Words About Privacy in EDUCAUSE Review

Svetla Sytch, assistant director of privacy and IT policy, described some of ITS Information Assurance’s privacy engagement efforts in a January 28 EDUCAUSE Review blog post: Data Privacy Day 2021 Outreach: Six Words about Privacy. In the blog post, Sytch explained that Six Words About Privacy at U-M came about through conversations with the chief information security officers… Read More »

Collaborative learning projects connect staff, build skills during remote work

In February of 2020, just before Campus shifted to remote work, an interdisciplinary group formed to learn about creating web mapping applications using the ArcGIS API for JavaScript. The idea: work on a project that meets the needs of a researcher, but also provides an opportunity to share and grow knowledge across teams, in turn allowing us to… Read More »

Level up: Video games inspire new ‘living textbook’ for computational sciences

By | January 29, 2021

A new way of delivering course materials in the computational sciences aims to elevate the study experience from consuming static text and media to a conversation between the learner and the material. Called Mynerva, the cloud-based interactive textbook platform developed at U-M enables instructors to build their materials into video game-like journeys that unfold as the learner progresses.