Tag Archives: Academic Innovation

Epic MegaGrant will support development of XR projects

By | November 18, 2020

U-M’s Extended Reality (XR) Initiative, a part of the Center for Academic Innovation, received $120,000 from an Epic Games MegaGrant. CAI will use the funds to hire 20-30 student fellows over the next two years and educate them in different tools and processes like Unreal Engine, a game engine developed by the company Epic Games. “While the university has… Read More »

Experience immersive XR as a teaching tool

By | September 30, 2020

Extended reality holds immense potential as a teaching tool, especially in today’s increasingly online instructional environment. On Thursday, October 29 from 1-2:30 p.m., Academic Innovation at Michigan (AIM) will feature an immersive experience using the virtual platform, VirBELA. AIM Extended Reality (XR): Developing a Chemotherapy Treatment Simulation in Virtual Reality with Professor Michelle Aebersold will share her experience working in virtual… Read More »

High school teacher uses U-M developed role playing simulation tool to keep students engaged

By | September 16, 2020

New York-based high school teacher Sean Swider knew he had to develop a creative project to keep his advanced history students engaged, especially after a transition to remote learning. Swider then discovered the U-M role-playing simulation tool ViewPoint and decided to simulate an oil spill disaster. Modeled after the 1989 Exxon Valdez spill in Prince William Sound, Alaska, Swider created the… Read More »

Disinformation, misinformation, and fake news Teach-Out

By | September 11, 2020

In a new Center for Academic Innovation Teach-Out, Ben Nimmo, director of investigations at Graphika, an online social media monitoring company, outlines tactics everyday people can use to anticipate, spot, and react to disinformation from potential “threat actors.” He calls it the “Four D’s” — Dismiss, Distract, Distort, and Dismay. The Disinformation, Misinformation, and Fake News Teach-Out helps people understand the… Read More »

MiXR Studios Podcast: Anti-Black racism and the promise of virtual reality

By | July 13, 2020

This week’s MiXR Studios podcast continues a conversation with Dr. Courtney Cogburn from Columbia University and discusses her groundbreaking work in virtual reality with 1000 Cut Journey and how it is as important as ever in the midst of the current Black Lives Matters movement. In the “1000 Cut Journey” virtual reality experience, the user becomes Mike Sterling,… Read More »

Police brutality in America: Teach-Out encourages learners to get informed, involved

By | July 9, 2020

As Black Lives Matter protests continue throughout the nation and deadly run-ins with police repeatedly make headlines, the University of Michigan explores the topic with a “Police Brutality in America Teach-Out.” Online now, the self-guided learning event on Coursera explores the history of policing in the United States and the legacy of mistrust between police and minority communities.… Read More »

MiXR Studios podcast: Immersion through the novel and virtual realities

By | June 30, 2020

This week’s MiXR Studios podcast explores how extended reality (XR) can be used in humanities to advance the University of Michigan’s liberal arts mission.  Sara Blair, the Patricia S. Yeager Professor of English, discusses how she designed a course to frame the novel with a goal of immersion using virtual reality (VR) as the object of comparison. She… Read More »

Tandem wins teaching innovation prize

By | June 30, 2020

Tandem, a tool that helps track and facilitate group projects, has received the University of Michigan Provost’s Teaching Innovation Prize. Tandem was developed by the Center for Academic Innovation and Michigan Engineering. Robin Fowler, a lecturer in the Department of Engineering, and one of the faculty leads who helped develop Tandem. She is talking about Tandem at the… Read More »

MiXR Studios Podcast: XR’s Impact on Society and Culture

By | June 29, 2020

This week’s MiXR Studios podcast focused on diversity, race, ethnicity, and gender related to embodiment virtual reality (VR) in conversation with Lisa Nakamura and Chris Quintana.  Nakamura and Quintana discussed their XR experiences in the humanities and the possibilities of creating an XR classroom to study affordances in society and culture. Nakamura explained how she constructed a course… Read More »

Exploring XR at the Hybrid Immersive Teaching Symposium

By | June 29, 2020

On May 28, 2020, the XR Initiative brought faculty and staff from the University of Michigan and institutions across the globe to explore how Extended Reality (XR) could be used to deliver hybrid teaching and learning during a four-hour teaching symposium.  More than 150 people attended the symposium to share learning goals and objectives for their areas of… Read More »

U-M students have free access to entire Coursera catalog

By | June 22, 2020

University of Michigan students from the Ann Arbor, Dearborn, and Flint campuses have free access for a limited time to more than 4,000 learning experiences from top universities and industries through the new Coursera for Campus initiative.  With more than 70% of the world’s students impacted by the coronavirus pandemic, Coursera worked with its partners, including U-M, to provide free… Read More »

MiXR Studios Podcast: Creating an XR Nuclear Reactor

By | June 19, 2020

This MiXR Studios podcast explores nuclear engineering and the recreation of the decommissioned Ford Nuclear Reactor in virtual reality with Brendan Kochunas, assistant professor of Nuclear Engineering and Radiological Sciences at U-M.  In 2003, the Ford Nuclear Reactor was decommissioned. This forced U-M students to find and visit other reactors for hands-on learning. To enhance the learning goals… Read More »

MiXR Studios Podcast: Nursing clinical simulations with guest Michelle Aebersold

By | June 12, 2020

This week’s MiXR Studios podcast explored nursing simulations and extended reality (XR) from Second Life in discussion with Michelle Aebersold.  Michelle Aebersold, a U-M clinical professor of nursing, spoke about her journey into XR and her efforts to build multi-user simulations at the School of Nursing, starting with Second Life and continuing today using virtual reality (VR). She… Read More »

Online Teaching at U-M site provides faculty resources

By | May 4, 2020

To support the university community in preparing for the fall term, the Center for Academic Innovation (CAI) has just launched Online Teaching at U-M, a new website hosting resources and learning experiences to help faculty and instructional staff learn to teach effectively online. While the original focus of CAI’s work was intended to extend U-M’s reach and impact through… Read More »

15 things students (and others) can do at Michigan Online

By | April 7, 2020

Michigan Online contains more than 180 learning experiences and is available free to U-M students, faculty, staff, and alumni. For students, it is a place to take courses, participate in Teach-Outs, and earn degrees all from the comfort of their own homes. Especially during these difficult times, it is a great way for anyone to broaden their knowledge, complement… Read More »

U-M awards six XR projects under new initiative

By | March 23, 2020

U-M has awarded funding to six extended reality projects under the its new XR Initiative, announced in the fall. The three-year funded initiative calls for the Center for Academic Innovation to seed new projects and experiments that integrate XR into residential and online curricula, and to create innovative public/private partnerships to develop new XR related educational technology. “The… Read More »