Authoritarian rule and fake news are among the topics for the University of Michigan Teach-Out Series, a new open online opportunity for global learners. President Mark Schlissel kicked off an Academic Innovation forum March 13 with the announcement of the first four global community learning events on the edX platform, intended to encourage public discourse about relevant issues.… Read More »
The School of Information has announced the future establishment of two new information centers to improve communications infrastructure in underserved communities, and advance data usage by organizations that serve populations in those areas. The centers will be designed and managed by Edward Happ, a global IT leader with a background in nonprofit management, consulting, financial information services, and technology.… Read More »
Computer Showcase will make a donation to Dance Marathon at the University of Michigan for every trade-in through April 1. Here’s what happens when you trade up your old tech at Computer Showcase through April 1: You get instant store credit toward a new technology purchase. We donate an extra 10% of your trade-in value to Dance Marathon… Read More »
The Washtenaw Elementary Science Olympiad (WESO) is starting up and many schools across Washtenaw county that participate could use a hand. WESO will feature an iCompute event this year that covers basic computing concepts and creating a simple program. “I have coached teams for the past three years,” says Kelly Doonan-Reed (ITS) and member of the Women in Information Technology… Read More »
Computer science and engineering students at U-M partnered with visually impaired high school student India West to develop technologies that may help other blind and visually impaired people navigate the world around them. David Chesney, a lecturer in electrical engineering and computer science, leads the effort, which is featured in this video. Read more about the project.
Computer gaming is now a regular part of life for many people. Beyond just being entertaining, though, it can be a very useful tool in education and in science. If people spent just a fraction of their play time solving real-life scientific puzzles—by playing science-based computer games—what new knowledge might we uncover? Professor James Bardwell and Scott Horowitz,… Read More »