{"id":20391,"date":"2020-08-27T21:57:00","date_gmt":"2020-08-28T01:57:00","guid":{"rendered":"https:\/\/michigan.it.umich.edu\/news\/?p=20391"},"modified":"2024-07-08T06:04:49","modified_gmt":"2024-07-08T10:04:49","slug":"student-teams-create-two-new-video-games-over-the-summer","status":"publish","type":"post","link":"https:\/\/michigan.it.umich.edu\/news\/2020\/08\/27\/student-teams-create-two-new-video-games-over-the-summer\/","title":{"rendered":"Student teams create two new video games over the summer"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"326\" src=\"https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-700x326.jpg\" alt=\"Desolation Place, Bloom\" class=\"wp-image-20395\" srcset=\"https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-700x326.jpg 700w, https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-300x140.jpg 300w, https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-200x93.jpg 200w, https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-768x358.jpg 768w, https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-665x310.jpg 665w, https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1.jpg 1168w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><figcaption>(Wolverine Soft Studio)<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Videogame development is a hot topic at Michigan. <a href=\"https:\/\/news.engin.umich.edu\/2020\/08\/undergraduate-student-teams-create-two-new-video-games-over-the-summer\/\">This summer two teams of U-M undergrads, working remotely because of the Covid-19 outbreak, conceived, designed, and developed two videogames<\/a>:  <\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Desolation Place&#8212;a 3D first-person stealth horror game, and<\/li><li>Bloom: Tome of Power&#8212;a first person shooter inspired by genre defining games such as DOOM, Hexen, and Dusk.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Advised by CSE lecturer <strong>Austin Yarger<\/strong> and led by students <strong>Amber Renton<\/strong> and <strong>Nico Williams<\/strong>, both games are ready to play and have been released by WolverineSoft Studio, the U-M student development studio advised by Yarger. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cAmid significant disruption and challenges, they managed to pull together and invest themselves thoroughly in these projects, completing two of the studio\u2019s most impressive, impactful games in record time,&#8221; says Yarger. &#8220;It\u2019s a tremendous credit to the studio\u2019s student leadership and its diverse coalition of ever-improving student developers. These are the efforts that open doors.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Videogame development is a hot topic at Michigan. This summer two teams of U-M undergrads, working remotely because of the Covid-19 outbreak, conceived, designed, and developed two videogames: Desolation Place&#8212;a 3D first-person stealth horror game, and Bloom: Tome of Power&#8212;a first person shooter inspired by genre defining games such as DOOM, Hexen, and Dusk. Advised by CSE lecturer\u2026 <span class=\"read-more\"><a href=\"https:\/\/michigan.it.umich.edu\/news\/2020\/08\/27\/student-teams-create-two-new-video-games-over-the-summer\/\">Read More &raquo;<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":20395,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_umich_oidc_access":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_ef_editorial_meta_date_first-draft-date":"","_ef_editorial_meta_paragraph_assignment":"","_ef_editorial_meta_checkbox_needs-photo":"","_ef_editorial_meta_number_word-count":"","footnotes":""},"categories":[5],"tags":[604,96],"class_list":["post-20391","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-campus-news","tag-games","tag-students"],"uagb_featured_image_src":{"full":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1.jpg",1168,544,false],"thumbnail":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-200x93.jpg",200,93,true],"medium":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-300x140.jpg",300,140,true],"medium_large":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-768x358.jpg",665,310,true],"large":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-700x326.jpg",600,279,true],"1536x1536":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1.jpg",1168,544,false],"2048x2048":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1.jpg",1168,544,false],"excerpt-thumbnail":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-200x140.jpg",200,140,true],"themonic-thumbnail":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-60x42.jpg",60,42,true],"ioslider-thumbnail":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-658x300.jpg",658,300,true],"post-thumbnail":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1-665x310.jpg",665,310,true],"400x250-crop":["https:\/\/michigan.it.umich.edu\/news\/wp-content\/uploads\/2020\/09\/WSS-content-1.jpg",400,186,false]},"uagb_author_info":{"display_name":"News Staff","author_link":"https:\/\/michigan.it.umich.edu\/news\/author\/mitnewsadm\/"},"uagb_comment_info":0,"uagb_excerpt":"Videogame development is a hot topic at Michigan. This summer two teams of U-M undergrads, working remotely because of the Covid-19 outbreak, conceived, designed, and developed two videogames: Desolation Place&#8212;a 3D first-person stealth horror game, and Bloom: Tome of Power&#8212;a first person shooter inspired by genre defining games such as DOOM, Hexen, and Dusk. Advised&hellip;","_links":{"self":[{"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/posts\/20391","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/comments?post=20391"}],"version-history":[{"count":4,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/posts\/20391\/revisions"}],"predecessor-version":[{"id":20397,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/posts\/20391\/revisions\/20397"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/media\/20395"}],"wp:attachment":[{"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/media?parent=20391"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/categories?post=20391"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/michigan.it.umich.edu\/news\/wp-json\/wp\/v2\/tags?post=20391"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}